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Terra Mystica (US)

Giá: 2.335.000 vnđ
Số người chơi:
2 - 5 người
Số người chơi lý tưởng:
4
Thời gian chơi:
60-120 phút
Độ tuổi:
12+
Cơ chế:
Route/Network Building
Variable Player Powers
Thể loại:
Civilization
Economic
Fantasy
Territory Building
Khuyến mại
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LIÊN HỆ VỚI BOARDGAMEVN
Hotline:

 0969914344

 0932060054

 0935677617

 01229122335

Address:

89 Hàng Bông, quận Hoàn Kiếm

Ngõ 1 số 26 Phạm Tuấn Tài, quận Cầu Giấy

Ngõ 168 Ngách 1 số 41 Hào Nam, Q. Đống Đa

Số 107 K6B Ngõ 48 Tạ Quang Bửu, Hai Bà Trưng

113 e11 ngõ 118, Lương Thế Vinh (cách 100m từ đầu ngõ 118)

14 Phạm Huy Thông, quận Ba Đình

Số 456/30A đường Cao Thắng, Q.10

Số 189/19 Hoàng Hoa Thám, Q. Bình Thạnh

616/65/11 Lê Đức Thọ, P.15 , Q.Gò Vấp

4F Robins Crescent Mall - Quận 7

15/7 Nguyễn Trãi, P.2, Quận 5

356/16 Võ Văn Ngân, Thủ Đức, HCM

134 Nguyễn Đức Trung, Q. Thanh Khê

85-87 Trương Định, Ninh Kiều

72 Lê Hồng Phong, Phường Đông Ngàn, Từ Sơn

Sản phẩm liên quan

Thông tin chi tiết

Origin

US

Shipping Weight

5 pounds 

Product Dimension

8.8 x 3.6 x 12.4 inches

Components

Paper, plastic 

Hình ảnh thực tế

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.

Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:

  • Desert (Fakirs, Nomads)
  • Plains (Halflings, Cultists)
  • Swamp (Alchemists, Darklings)
  • Lake (Mermaids, Swarmlings)
  • Forest (Witches, Auren)
  • Mountain (Dwarves, Engineers)
  • Wasteland (Giants, Chaos Magicians)

Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

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